![]() ![]() Seems to work perfect with the ini provided.īoots into black screen, system hangs, tested on Loadiine GX2.Ĭant change to hi rez graphics but thats about it.īoots to black screen, tried various ini settings. Must use PALadin V3.1 to patch rom with option /f to remove country check.įreezes Wii U after finishing races or qualifying. Game boots and sounds okay but is missing some textures not tested further since jap only game. Tested on Loadiine GX2Ħ4 de Hakken!! Tamagotchi Minna de Tamagotchi World Game Runs OK but has no sound, to fix the weapons seeing glitch use useViewportZScale = 1 on the ini but still no sound.īoots to black screen, system hangs, tried several base roms, tested varios settings in the config ini file, same result. Top - # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z # Game Name Game has not been tested, or the test results were unclear. Games that do not load and have major problems and/or are unplayable, or have consistent lock ups. Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game). Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don't affect gameplay. Notes - Use this to describe playability, bugs and glitches and to give additional settings if needed. Ini - Enter the link for a pastebin or some other website since inis can be big depending on the game, if you used a blank ini just put blank, don't put the entire ini here.ini Template Enter " Works", " Issues", or " Doesn't Work". Status - This column is for the compatibility of Not64 in its default state. Host - The name of the VC you injected the rom and specify the region if you can, ex Donkey Kong 64 Pal When there is a special release for a specific country, enter an appropriate abbreviation. Do NOT change the region of an existing game entry. ![]() Region - Enter " USA", " JAP", or " EUR". Name - Add the name obviously, and if it's a game that has several releases like 1.0, 1.1 and 1.2, add it as well. Vandalism will be undone and get you blocked from the Wiki. Anyone is free to edit this list without an account. When I dump with ddd, it seems to get the updated game files, and I also get a save folder and the DLC aoc0005000c1010ed00 folder.Top - # A B C D E F G H I J K L M N O P Q R S T U V W X Y ZĬompatibility list for Wii U N64 Injection. I have also tried my saves with a scene release (ABSTRAKT), and a Loadiine ready P2P dump, but still no joy. I've tried changing the save mode in Loadiine (Shared, Unique) H:\wiiu\saves\Mario Kart 8 īut the game looks like it's never been played. I used saviine to grab my saves (80000001 / common), which I copied to my SD card. This works fine with Loadiine, but there are still a few things I don't understand yet. I merged those files, and then used Uwizard to extract the game files. "Most Loadiine-compatible dumps (DDD) are missing vital files that the console uses to display metadata and configure memory mappings") I have dumped Mario Kart using wudump (apparently. That's it, your game should be recognised by Loadiine GX2 and be playable. You now simply want to copy this folder to the Wii U's sd card and place it in the wiiu > games folder, the end result should look something like this: ![]() So in my example the end result would be Super Mario Maker Simply rename this folder to the name of the game, including the game id in square brackets. In the extracted files folder you should see a folder called data, inside this folder will be three more folders called code, content and meta ![]()
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